摘要
A method is presented for tracking interfaces, which is MOCL (marker on cell line) employed in two-dimensional Eulerian code. To test it, five kinds of objects with different shapes being uniform motion are numerically simulated in a two- dimensional Eulerian hydrodynamics code that uses the MOCL technique to track interfaces. Results show that the method is simple and feasible.
A method is presented for tracking interfaces, which is MOCL (marker on cell line) employed in two-dimensional Eulerian code. To test it, five kinds of objects with different shapes being uniform motion are numerically simulated in a two- dimensional Eulerian hydrodynamics code that uses the MOCL technique to track interfaces. Results show that the method is simple and feasible.
出处
《数值计算与计算机应用》
CSCD
北大核心
2000年第3期161-170,共10页
Journal on Numerical Methods and Computer Applications
基金
973资助项目! (J199903280)