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分布式虚拟现实仿真环境中的数据过滤技术研究 被引量:2

Research on Data Filtering Technology in Distributed Virtual Reality Simulation Environment
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摘要 减少网络通讯负载一直是分布交互仿真环境致力解决的问题。本文针对分布式虚拟现实仿真环境DVSE2 0 0 0遇到的拨号网络通讯瓶颈问题 ,讨论了基于数据转发器的实体状态数据包压缩技术及静态实体数据包传送技术。另外本文还基于大规模分布交互仿真环境介绍了兴趣管理技术 ,并提出了多阈值DR技术的思想。 How to reduce network traffic is an important problem for Distributed Interactive Simulation. This paper discusses two approaches to data filtering: ESPDU compression technique and quiescent entity management technique, which help to resolve the network traffic in DVSE2000, and also introduces the technology of Interest Management in Large Scale Virtual Environment, and issues the technology of multi threshold DR(Dead Reckon) based on the environment. The technology of multi threshold DR prouides a new way to reduce communication costs.
出处 《系统仿真学报》 CAS CSCD 2000年第4期340-342,363,共4页 Journal of System Simulation
基金 863 30 6资助!合同号 863 30 6 ZD 1 0 2 3
关键词 分布虚拟环境 分布交互仿真 数据过滤 distributed virtual environment DIS interest management multi threshold DR
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参考文献2

  • 1何连跃,中国计算机智能接口与智能应用研究进展,1999年,8页
  • 2史扬,博士学位论文,1999年

同被引文献13

  • 1徐海锋.分布式虚拟环境的网络通信机制研究与应用[J].微计算机信息,2008,24(3):150-152. 被引量:4
  • 2沈瑜,崔业怡,李惠,孙元浩,潘金贵.分布式虚拟环境中兴趣管理技术的分类研究[J].计算机科学,2005,32(3):114-117. 被引量:3
  • 3StytzM. Distributed virtual environments. IEEE Computer Graphics and Application. 1996,16(3): 19-31.
  • 4Ferraris, Jonathan. Quadtrees. hllp://www.gamedev.net/referenee/ artieles/article1303.asp. January 2001.
  • 5Macedonia MR. A network software architecture for large scale virtual environments [Ph.D. Thesis]. Monterey: Naval Postgraduate School, 1995.
  • 6Beatrice Ng,Antonio Si,Rynson W.H.Lau,Frederick W.B.Li A Multi-Server Architecture for Distributed Virtual Walkthrough ACM VRST02,November 11-13,2002,Hong Kong.
  • 7Ingo Soetebier,Horst Birthelmer,Jorg Sahm Client-Server Infrastructure for Interactive 3D Multi-User Environments.WSCG2004,February 2-6,2004.
  • 8Pedro Morillo,Juan M.Orduna,Marcos Fernandez,and Jose Duato Improving the Performance of Distributed Virtual Environment Systems IEEE Transactions on Parallel and Distributed Systems 2005,16(7).
  • 9Graham Morgan & Fengyun lu Predictive Interest Management:An Approach to Managing Message Dissemination for Distributed Virtual Environments In Proceedings of the First International Workshop on Interactive Rich Media Content Production:Architectures,Technologies,Applications,Tools (Richmedia2003) 2003.
  • 10Seungyun Han Mingyu Lim,and Dongman Lee Scalable Interest Management Using Interest Group Based Filtering For Large Networked Virtual Environments VRST 2003 Seoul,Korea.

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