摘要
提出了一种基于高层体系结构(HLA)和严格式兵棋原理的指挥训练模拟系统设计方案。该方案采用严格式兵棋设计思想对战场实体和作战活动进行建模,该模型易被军事指挥人员理解。同时,利用HLA时间管理机制对兵棋系统推演流程重新设计,使其更接近于实际作战过程。
A design scheme of the command training simulation system is proposed based on the high level architecture (HLA) and the war game theory. The combat entity and operational activ- ities are modeled by using a design idea for the war game . The model is easy to be understood by commanders. The HLA time management mechanism is used to redesign the war game system process for making it closer to the real operational process.
出处
《指挥信息系统与技术》
2013年第4期21-26,69,共7页
Modern Electronic Engineering
关键词
兵棋
高层体系结构
指挥训练模拟系统
作战模拟
war game
high level architecture (HLA)
command training simulation system^combat simulation