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空战仿真中交互技术研究 被引量:3

ON THE INTERACTIVE TECHNOLOGY IN AIR COMBAT SIMULATION
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摘要 对多机多目标超视距空战仿真中的交互技术进行了研究。针对信息交互问题 ,提出了直达交换技术和中继交换技术 ;对于交互同步问题 ,提出了即时同步技术和实时同步技术。提出了“网络实时交互仿真 ,结点独立战术分析”概念 ,使每位飞行员既能亲身参与完整的仿真过程 ,又能在仿真结束后 ,方便、独立地进行战术分析。最后 ,通过典型空战仿真实例的实现 ,验证了所提出的新概念和关键技术。 A Multi-Aircraft Multi-Target Beyond Visual Range Air Combat (MMBVRAC) Real-Time Simulation System (RISS) is proposed. Interactive technology, the key to the design of MMBVRAC-RISS is discussed in detail. To solve the interactive problem, this paper proposes the data through exchange technology and relay exchange technology, which is quite fit for the MMBVRAC simulation. Meanwhile, to meet the synchronization need, the immediate synchronization technology and real-time synchronization technology are adopted and shown schematically in Fig. 1. There is a new concept, 'real-time interactive simulation in network, independent tactics analysis on node', which means a pilot is able not only to take part in the whole MMBVRAC simulation, but also to evaluate strategy and tactics conveniently and independently after the simulation. The design philosophy of 'independent tactics analysis on node' is quite distinctive in that Step Stamp technology is used, whereas Time Stamp or Absolute Time Stamp plays this role in the existing products. At last, the new concept and key technologies presented in this paper are verified by implementation of typical MMBVRAC simulation examples.-=
出处 《航空学报》 EI CAS CSCD 北大核心 2000年第3期270-273,共4页 Acta Aeronautica et Astronautica Sinica
基金 航空科学基金资助项目 !(98F5 30 5 5 )
关键词 交互仿真 信息交互 交互同步 MMBVRAC interactive simulation interactive technology synchronization real-time interactive simulation in network independent tactics analysis on node
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