摘要
论证了游戏设计者在创造游戏时所使用的纲要和要素,它们能够如法炮制地被用于教学。将展示游戏设计者的工作运用于课堂,游戏者在游戏场景中的经历将被用于教师设计他们的实践,并且在一定程度上,让学生能够更好地适应当今社会。
This paper will argue that the schema and elements that game designers use in creating games can analogously he used in teaching. It will show apply lessons learned from the work of game designers, experiences of gainers in game situ- ations can be utilized by teachers looking to evolve their practice in a manner that better prepares their students for contem- porary society.
出处
《电脑编程技巧与维护》
2013年第18期142-144,共3页
Computer Programming Skills & Maintenance
关键词
游戏
课程设计
教学法
Game
Curricular Design
pedagogical methods