期刊文献+

飞行视景系统中的三维云模拟技术研究与实现 被引量:4

Study and implement about the 3D clouds in fight simulator scene
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摘要 三维云的模拟技术对飞行仿真系统的研究有着重要的理论和现实意义。本文对云的建模、光照、渲染三个方面进行了分析,根据云的特点,采用基于粒子系统的建模方法,结合纹理映射、光照模型来实现逼真的云层模拟效果。为提高渲染速度,本文采用Impostor技术进行加速绘制。经过试验,在Visual Studio 2010开发平台下,该技术较为真实的模拟了三维云层并满足了实时性要求。 The modeling and rendering technology about 3D clouds play an important part in Flight simulation system in theory and practice.This thesis studies the modeling ,the light modeling and rending.According to the features of cumulus clouds, this thesis uses a method based on particle system and combine texture mapping technique and the lighting model of cloud to represent realistic cloud.In order to increase the speed of this render,this thesis uses the Impostor technology to accelerate the speed.The resuh shows that the mothod is effective and can even meet the the requirement of real-time animation on generic PC.
机构地区 空军航空大学
出处 《电子设计工程》 2013年第19期190-193,共4页 Electronic Design Engineering
关键词 云建模 粒子系统 光照模型 Impostor技术 clouds modeling particle system lighting model Impostor technology
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参考文献6

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二级参考文献1

共引文献22

同被引文献40

  • 1王再奎,曾鸣,范毅晟.基于WRF模式的飞行模拟器中气象仿真研究[J].系统仿真学报,2013,25(S1):25-29. 被引量:5
  • 2徐华勋,赵龙,肖全初.云的动态实时仿真技术研究与实现[J].计算机仿真,2006,23(7):202-206. 被引量:8
  • 3龚琳,顾大权,袁媛.三维云的建模和绘制[J].计算机应用与软件,2007,24(2):184-186. 被引量:10
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  • 10刘世光,柴佳伟,闻媛.三维动态云快速模拟的新方法[J].小型微型计算机系统,2013(03).

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