摘要
经过分析现实与虚拟现实(VR)之间的符号学联系,提出VR中的手势中以现实为原形的符号化设计方法。并以Microsoft的Kinect系统手势为例论证了其在设计中的可行性,并最终应用于湖南大学设计艺术学院的手势交互设计实践中。
It explored the semiotics connection between reality and virtual reality (VR)and in terms of semiotics proposed a designing method for VR gestures based on the prototype of reality symbolization.It also demonstrated the feasibility of the designing method based upon the case study of Microsoft Kinect system gestures.This method was ultimately utilized in the practices of gesture interaction design at School of Design in Hunan University.
出处
《包装工程》
CAS
CSCD
北大核心
2013年第22期13-15,共3页
Packaging Engineering
关键词
符号学
手势交互
虚拟现实
semiotics
gesture interaction
virtual reality(VR) ,