摘要
教育游戏秉承"寓教于乐"的思想,与新课程理念不谋而合,以小学英语水果单词学习为例,从教学设计和游戏设计角度阐述了教育游戏"水果连连看"的设计思路,以Flash为开发平台对其进行了开发实现,并对开发的关键技术作了说明。
Adhering to the thought of "entertainment", educational games coincide with the ideas of new curriculum, this thesis takes the English learning about the word of fruit in primary school as an example, and elaborates the ideas of designning educational games from the angle of teaching design and game design. Then on the platform of flash , the game' s developed, the thesis also details the key technologies of the development of the product.
出处
《贵州师范大学学报(自然科学版)》
CAS
2013年第6期100-105,共6页
Journal of Guizhou Normal University:Natural Sciences
基金
安徽省质量工程示范实验训中心(项目编号20101233)