摘要
介绍了利用OpenGL和Visual C++6.0开发机械原理实验三维运动仿真软件的方法,研究了结合面向对象技术和三维可视化技术开发交互式实验仿真的原理和应用,并提出了在应用中相应的解决方案。
The paper introduces the methods of the developing 3-D graphical simulation of mechanical experiment with OpenGL. Then it discusses the principle and application of developing interactive athletics simulation with Object-oriented Programming and 3-D visualization. Finally some practical solutions are proposed.
出处
《计算机应用研究》
CSCD
北大核心
2001年第2期66-68,共3页
Application Research of Computers