摘要
三维图形仿真技术在疏浚试验和作业训练中有广泛的应用。根据绞吸式挖泥船的施工流程,以3DSMax、UDK(Unreal Development Kit)为开发工具,进行三维模型的制作、模型的变速功能实现、系统界面的设计。通过Kismet实现对2根钢桩交替的放下与提起、船体水平旋转等的动画控制,在Visual Studio 2010的环境下,编译Unrealscript脚本语言实现对挖泥船绞刀等部分的变速控制,具有可调功能。
Three-dimensional (3D) graphic simulation technology is widely used in the dredging experiment and operation. This paper makes the models, implements different speeds of models and designs the interface of operation system according to the op- erational process of a cutter suetion dredger by 3DSMax and UDK( Unreal Development Kit). It successfully performs animation control of up and down of two steels by Kismet. Based on Visual Studio 2010, it compiles Unrealscript to achieve adjustable speeds eontrol of the cutter.
出处
《计算机与现代化》
2014年第1期55-57,共3页
Computer and Modernization
关键词
绞吸式挖泥船
UDK
交互
仿真
cutter suction dredger
UDK
interaction
simulation