摘要
对网络游戏的成功特质和蕴含的教育价值进行了分析,在此基础上,探索了利用网络游戏的内在机制创新图书馆服务,包括构建读者积分等级体制以促进图书馆资源利用、通过角色扮演查找图书馆资源、构建以任务为支撑的多层次的信息素质教育体系和建立图书馆游戏兴趣阅读社区。
This paper makes an analysis on the successful characteristics and educational value of online gain, and based on this, explores the innovation of library service by using the interior mechanism of online game, which includes promoting the use of library resources through constructing reader integral rating system, searching library resources through role playing, constructing multi-level information literacy education system based on the task and establishing reading community on game interest.
出处
《科技情报开发与经济》
2014年第1期6-9,共4页
Sci-Tech Information Development & Economy
关键词
图书馆
网络游戏
创新服务
library
online game
innovative service