摘要
本文针对目前地震知识培训缺乏互动和沟通的问题,以本体化的地震宏观异常信息知识库为基础,将以目标为驱动的体验式认知方法应用于系统设计中,实现了面向公众的地震宏观异常信息认知培训游戏系统。该游戏系统将知识融入到以目标为导向的体验场景和体验任务中,以心流体验激发用户的学习动机,使公众在游戏中自主地解决问题,高效地完成对地震宏观异常知识的认知,更好地协助有关部门做好群测群防工作。
The current training of earthquake knowledge lacks interaction and communication with leaners. To solve this problem, we constructed a knowledge base of earthquake macroscopic anomalies based on ontology. By using the knowledge base to extract knowledge and goal-driven cognitive approach we designed a awareness training game system for the public. The game system incorporates knowledge into goal-oriented experience tasks and scenes to stimulate users' learning motivation. The public can complete the cognition of macro-seismic anomalies knowledge efficiently through solving the problems in the game independently.
出处
《震灾防御技术》
CSCD
2013年第4期468-474,共7页
Technology for Earthquake Disaster Prevention
基金
国家科技支撑项目专题任务面向公众的地震认知培训
信息采集与分析系统研制(2012BAK19B04-03)资助
关键词
地震宏观异常
培训
游戏系统
Earthquake macroscopic abnormalities
Training
Game system