摘要
研究以虚拟现实观为视角,结合景观创作实例,系统研究景观形态的三种典型非线性生成方式:混沌式生成、分布式生成、涌现式生成。并在此基础上,从新逻辑、新体验、新意境三个方面对景观形态创作进行重新建构,以期引发对景观创作模式的新思考。
Firstly, we systematically analyze three typical landscape pattern's nonlinear generations: chaos, fractal and emerged ways by examples of landscape creation. Based on the results, we reconstruct landscape pattern from three different aspects: new logical property, new experience property, new imaginal property. Through the recon-struction, we try to present a new reflection of new landscape creation models.
出处
《华南理工大学学报(社会科学版)》
2013年第6期44-48,共5页
Journal of South China University of Technology(Social Science Edition)
关键词
虚拟现实观
景观形态
混沌
分布
涌现
新建构
virtual reality
landscape pattern
chaos
fractal
emerged way
new construction