摘要
随着三维技术的飞速发展和广泛应用,许多应用工程领域都出现了虚拟现实、科学计算可视化等三维仿真处理的应用要求。据此论文介绍了OpenGL的特点和工作原理,详细论述了如何建立VC和OpenGL库应用接口及进行三维图形开发的具体步骤和基本过程,最后通过三维地形图绘制实例的过程分析,便于用户理解运用。
With the rapid development and wide application of 3D technology, many applications in engineering fields require the application of 3D simulation processing such as virtual reality, scientific computing visualization and so on. The characteristics and working principle of OpenGL are introduced, and the concrete steps and basic process are discused to set up VC and OpenGL database application interface and 3D graphics development in detail. In order to help users understand and apply, an example of the process of 3D topographic map drawing is shown.
出处
《计算机与数字工程》
2014年第3期512-516,共5页
Computer & Digital Engineering