摘要
介绍了自行火炮发射时的可视化研究。在 3D平台上实现了明暗处理和贴图 ,用运动控制器获得了火炮系统的算法动画。运动控制器所需的数据取自于火炮动力学仿真的结果 ,火炮可视化是火炮动力学仿真诸部分的重要组成之一 。
This paper presents visualization research on self propelled gun at firing.The light display and painting disposal are used with 3D platform.The algorithmic animation of the gun system is realized by motion,controller with the data which are from the given dynamics simulation.The gun visualization animation is one of the main parts of gun system simulation,in which the analysis may be quite well.The visualization technique provides limitation approaches for theoretical analysis and gun structure designs.
出处
《南京理工大学学报》
EI
CAS
CSCD
2000年第4期307-310,共4页
Journal of Nanjing University of Science and Technology
基金
国防科技重点行业预研基金