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Cooperative Differential Game for Model Energy-Bandwidth Efficiency Tradeoff in the Internet of Things 被引量:3

Cooperative Differential Game for Model Energy-Bandwidth Efficiency Tradeoff in the Internet of Things
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摘要 Internet of Things (IoT) refers to an infrastructure which enables the forms of com- munication and collaboration between people and things, and between things themselves. In order to improve its performance, we present a tradeoff between bandwidth and energy con- sumption in the loT in this paper. A service providing model is built to find the relation- ship between bandwidth and energy consump- tion using a cooperative differential game mo- del. The game solution is gotten in the condi- tion of grand coalition, feedback Nash equili- brium and intermediate coalitions and an allo- cation policy is obtain by Shapley theory. The results are shown as follows. Firstly, the per- formance of IoT decreases with the increasing of bandwidth cost or with the decreasing of en- ergy cost; secondly, all the nodes in the IoT com- posing a grand coalition can save bandwidth and energy consumption; thirdly, when the fac- tors of bandwidth cost and energy cost are eq- ual, the obtained number of provided services is an optimised value which is the trade-off between energy and bandwidth consumption. Internet of Things(IoT) refers to an infrastructure which enables the forms of communication and collaboration between people and things,and between things themselves.In order to improve its performance,we present a tradeoff between bandwidth and energy consumption in the IoT in this paper.A service providing model is built to find the relationship between bandwidth and energy consumption using a cooperative differential game model.The game solution is gotten in the condition of grand coalition,feedback Nash equilibrium and intermediate coalitions and an allocation policy is obtain by Shapley theory.The results are shown as follows.Firstly,the performance of IoT decreases with the increasing of bandwidth cost or with the decreasing of energy cost;secondly,all the nodes in the IoT composing a grand coalition can save bandwidth and energy consumption;thirdly,when the factors of bandwidth cost and energy cost are equal,the obtained number of provided services is an optimised value which is the trade-off between energy and bandwidth consumption.
出处 《China Communications》 SCIE CSCD 2014年第1期92-102,共11页 中国通信(英文版)
基金 ACKNOWLEDGEMENT We gratefully acknowledge anonymous revie- wers who read drafts and made many helpful suggestions. This work was supported by the National Natural Science Foundation of China under Grant No. 61202079 the China Post- doctoral Science Foundation under Grant No. 2013M530526 the Foundation of Beijing En- gineering the Fundamental Research Funds for the Central Universities under Grant No. FRF-TP-13-015A and the Technology Centre for Convergence Networks and Ubiquitous Services.
关键词 Internet of things bandwidth con- sumption energy consumption cooperative diff- erential game theory 带宽效率 微分对策 物联网 合作 权衡 能源成本 节能 示范
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共引文献3

同被引文献15

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