摘要
结合我校在国家级示范校重点建设专业评估中积累的丰富经验,就中等职业学校计算机动漫与游戏制作专业定位、人才培养模式与课程体系构建、创新教学方法、教学资源与校本教材建设进行研究分析,为同类学校专业建设提供可行性的参考建议。
With the rich experience and the purpose of providing some feasible suggestions for similar schools, the aulhthors complete this essay with the following four parts: the professional orientation of computer animation and game production major in secondary vocational school; the mode of talents training and the construction of curriculum system; the creative teaehing method; the analysis on the constructions of teaching resources and sehool-based teaching textbook.
出处
《电脑编程技巧与维护》
2014年第8期133-134,140,共3页
Computer Programming Skills & Maintenance
关键词
专业定位
人才培养模式与课程体系构建
教学方法
教学资源与校本教材建设
Professional Orientation
Mode of Talents Training and Construction of Curriculum System
Teaching Metllod
Construction of Teaching Resources anti Schnol-based Teaching Textbook