摘要
本文首先对手持设备增强现实技术做简要的介绍,然后对手持设备增强现实的虚实结合、交互、三维跟踪注册等关键技术和应用领域做了详细的分析和介绍,最后提出了当前阶段手持设备上增强现实技术的发展情况和不足以及对未来增强现实技术的展望。
出处
《无线互联科技》
2014年第5期166-166,共1页
Wireless Internet Technology
二级参考文献44
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共引文献222
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1毛文漪,吴优,万胡旖,孙若晨.新媒体背景下交互体验式文创产品设计探索——以浙江自然博物院AR科普文创为例[J].自然博物,2022(1):107-111. 被引量:1
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2吴静,许莎莎,王振兴.基于AR技术的唐山旅游文创“活化”研究与实践[J].旅游与摄影,2020(18):63-65.
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