摘要
有效的场馆学习是一个展品中介所激发的学习者与展品互动体验的过程,是一种典型的"情境学习"。为了促进学习者(尤其是初级学习者)的深度学习,场馆学习支持旨在为场馆学习者提供学习的脚手架,以支持学习者在与展品的深度体验中完成自己的意义建构。场馆学习支持设计的核心思路是,通过对依托展品的问题场的开发,引发学习者的学习动机;并提供相应的活动过程支持,使其在完成相关学习活动的过程中,与参观群体形成有效的互动,以激发学习者持久的认知投入,并最终形成意义建构,从而有效提高场馆学习的质量。
Effective museum learning is an interactive process between learners and exhibits, is a typical 'situated learning'. Scaffold for museum learning, is to support the learners(especially primary learners) deeply learning through the interaction with the exhibits and making their meaning construction. The core idea of Scaffold Design is designing 'problem field' about the exhibits to motivate the learners; providing process support in the learning activities to form an effective interaction with the tour group; through motivating the learner's cognitive engagement, and eventually to make meaning construction, so as to effectively improve the quality of museum learning.
出处
《现代教育技术》
CSSCI
2014年第5期19-25,共7页
Modern Educational Technology
关键词
场馆学习
学习支持设计
学习单
museum learning
learning scaffold design
worksheet