摘要
根据对面向对象分析、设计与建模及可复用构件理论的研究 ,结合在软件开发中的实践经验 ,论述了在项目的需求捕获、分析、设计。
Based on the study of object oriented analysis、design、modeling and the reusable component theory,combining with practical experience in software development,we discuss how to master recognition tactics on software reuse during each developping phase of requiring capture、analysis、design and realization of projects.
出处
《山东科技大学学报(自然科学版)》
CAS
2001年第1期82-84,共3页
Journal of Shandong University of Science and Technology(Natural Science)