摘要
主要研究了基于粒子系统方法的焰火动态模拟。首先介绍了粒子系统方法 ,给出了利用粒子系统方法模拟动态自然景物的基本模型和处理步骤 ;通过对焰火细节和特点的分析 ,给出了模拟焰火的数据结构。然后详细介绍了焰火动态模拟的算法 ,其中主要介绍焰火的颜色、亮度、透明度、形状、大小、尾迹、生命周期等特性以及鼠窜、旋转、星状等特殊显示效果的模拟。最后利用 Open GL技术实现有背景位图的焰火动态模拟。
The dynamic fireworks simulation based on particle systems(PS) is studied. Firstly, this paper introduces the particle system and gives out the basic model and processing procedures to simulate dynamic natural objects with the PS method. The data structure to simulate fireworks is proposed by analyzing the details and the characteristics of fireworks. Secondly, a dynamic fireworks simulating algorithm is presented in detail, which mainly discusses the fireworks′ characteristics, such as color, brightness, transparency, shape, size, trail and life etc., and the simulation of special displaying effects such as mousing, spinning and star. Finally, the dynamic fireworks simulation on the background bitmap realized with the OpenGL technology is given.
出处
《南京航空航天大学学报》
EI
CAS
CSCD
北大核心
2001年第2期166-170,共5页
Journal of Nanjing University of Aeronautics & Astronautics
关键词
动画
粒子系统
焰火模拟
计算机图形学
particles
animation
particle systems
simulation
fireworks