摘要
对分布式视景仿真中对象建模和仿真节点间的实体交互操作进行理论分析 ,研究分布式交互仿真结合动态图形显示的实现方法。基于计算机局域网搭建分布式交互仿真平台 ,建立实体对象各种状态的模型 ,在网络上传递实体状态及交互信息 ,实现实体间的交互行为动态显示。在分布式交互仿真平台上实现了实体间交互行为的动态显示。基于分布式交互仿真的视景仿真系统 ,对仿真结点的图形和网络处理能力提出较高的要求 ,需要在建模和算法上进行优化。
The paper aims at a theoretical analysis on the object modeling and interaction between simulation nodes in distributed visual simulation, and to study the method of implementation of DIS combined with dynamic graphics. For this purpose simulation platform based on LAN is set up, objects of all situations are modelled, entitiy states and interaction information on the network are transfered and the dynamic display of interaction between entities is realized. The dynamic display is based on a DIS platform. The visual simulation based on DIS raises a high demand on the graphics and the net processing ability of the simulation nodes, thus optimization in the modeling and choice of algorithms are required.
出处
《北京理工大学学报》
EI
CAS
CSCD
北大核心
2001年第3期321-325,共5页
Transactions of Beijing Institute of Technology
基金
部级基金资助项目
关键词
分布式交互仿真
视景仿真
对象建模
distributed interactive simulation
visual simulation
object modeling