摘要
提出一种任意曲面离散求交的投影算法。曲面首先被离散为一系列三角形平面子面片 ,然后将这些平面三角形面元分别投影到正投影面和水平投影面上 ,再将得到的两个投影映射到二维空间。在二维空间 ,求出两相交三角形的交线段 ,其集合就是两曲面交线的逼近。在详细描述算法原理后 。
This paper proposed a projection algorithm for the subdivided finding of surface - surface intersections. Surfaces are first divided into planar triangular sub-patches, the triangles are then projected on vertical plane and horizontal plane, respectively. Two orthographic views obtained are mapped on to a new coordinate system in two dimensions. The line-segment between two planar triangles is easily evaluated in two dimension system. The set of line-segments thus obtained approximate the curves between two surfaces. The algorithm can be used for any types of surface. Both principle and implementation of the algorithm are included.
出处
《机械科学与技术》
EI
CSCD
北大核心
2001年第4期507-509,共3页
Mechanical Science and Technology for Aerospace Engineering
关键词
曲面求交
投影
交线段
相贯点
Surface-surface intersection
Projection
Line segment
Piercing point