摘要
实时漫游中对实时性的要求很高,但通常情况下场景绘制速度很难满足实际需求。基于包络球检索和八叉树分割的思想,提出一种基于场景分割的加速绘制算法,并对绘制过程中探照灯的处理进行了探讨。
The display speed is most important aspect in real-time cruising stystem.This paper introduces an applied algorithm to speedup the display of scene based on scene dividing.It presents a bounding ball researches and octree dividing technique.The paper also discusses the matters in realizing the searchlight effect,then it presents a solving mechanism based on dynamic dividing.
出处
《计算机工程》
CAS
CSCD
北大核心
2001年第8期86-88,共3页
Computer Engineering