摘要
:结合实例分析了客户服务器环境下应用程序系统可能发生联机事务处理速度迟缓甚至死锁的各种因素,研究了防范联机事务 /(C/S)处理速度迟缓甚至死锁的解决方案。该方案已成功应用于“中国铁路客票发售和预订系统”这一基于客户服务器体系结构的大型实时联机/事务处理系统中。
This paper focuses on the factors that cause slowness, or dead locks of an OLTP in client/server environment, and researches on mechanisms of keeping conflict-locks away. The technology studied in this paper has been applied successfully to the large OLTP system named as Tickets Sailing and Booking System of Chinese Railways. The system bases on multi-tier client/server architecture.
出处
《计算机工程》
CAS
CSCD
北大核心
2001年第10期173-174,182,共3页
Computer Engineering