摘要
结合“高炮仿真训练仪”编程过程分析,介绍在虚拟现实编程中,对计算机资源进行优化的几种方法,供同行们参考。
In this article the programming process of 'Training Simulater for Operators of Antiaircraft Flak Gun' is analysed and some methods to optimize operation of RAM and DH are concluded in multimedia programing.
出处
《计算机工程与设计》
CSCD
2001年第6期19-21,共3页
Computer Engineering and Design
基金
受省厅自然科学基金资助(项目编号:00KJB510005)