摘要
从地貌晕渲的基本理论出发 ,采用先进的OpenGL软件开发平台 ,实现了计算机地貌晕渲的全过程。主要研究内容包括计算机地貌晕渲的特点以及关键技术的实现等。
In accordance with the production of map based on the theory of hillshading , the advanced OpenGL technology was used and all of the processes of computer automatic hillshading are accomplished in this paper.The characteristic of computer hillshading and the realization of kernel technology are also discussed in the paper.
出处
《测绘学院学报》
北大核心
2002年第1期65-67,共3页
Journal of Institute of Surveying and Mapping