摘要
真实感图形是一种计算机图形生成技术,其关键技术主要包括光照模型、渲染算法、纹理映射、材质设置、颜色量化等方面。本文主要就我们开发的交互式真实感图形渲染系统中采用的各种渲染算法(深度缓冲算法、光线跟踪和辐射度算法)作详细介绍。
Third dimension graphics is one kind of the techniques used in computer graphics producing.Its key techniques include raying model, rendering arithmetic, texture mapping,material setup and color measuring. In the paper, an interactive third dimension graphics rendering system where we adopt several algorithms (Z-buffer,ray tracing,radiosity)is explaned in detail.
出处
《计算机应用与软件》
CSCD
北大核心
2002年第3期48-50,37,共4页
Computer Applications and Software