摘要
采用CORBA构造分布交互仿真系统是目前比较流行的方法,但存在容易死锁、编程困难等问题。针对这些问题,我们提出了一种基于事件通道的分布交互设计方案,并以机群系统为仿真平台,在Orbix上实现了该技术。该方案可有效地避免死锁,保证了系统的实时性和可靠性,并简化编程。
As the trend of constructing distributed interactive simulation system based on CORBA,researchers have to pay much more attention and energy to avoid deadlock and to program properly. In this paper,the technology of distributed interactive technology focused on event channel is proposed to solve these problems. The technology has been implemented in Orbix on a cluster of computers.
出处
《微电子学与计算机》
CSCD
北大核心
2002年第1期44-46,53,共4页
Microelectronics & Computer
基金
国家航空科学基金资助项目