摘要
在分析了DIS和HLA的优缺点后,介绍了OPE的原理及实现;并讨论了OPE在自行研制的小型分布式虚拟现实系统开发工具软件包中的应用,及整个系统的结构设计和实现方法。该系统具有扩展性好,通信冗余少和延迟小等特点。最后给出了系统实现的开发平台。
After analyzing the strongpoint and shortcoming of DIS and HLA, introduced the principle and implementation method of Object/Property/Event (OPE), then discussed its application and implementation in a software toolkit for small scale DVE system, which had the characteristics of good scalability and low latency and redundancy. Finally described the development platform.
出处
《北京工商大学学报(自然科学版)》
CAS
2001年第4期38-42,共5页
Journal of Beijing Technology and Business University:Natural Science Edition