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关于虚拟战场态势仿真系统设计研究 被引量:4

Design and Research on Virtual Battlefield Situation Simulation System
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摘要 现代体系化战争,作战节奏快,战场形势瞬息万变,及时清晰准确的把握战场形势、对战场态势实现实时反馈成为影响战争胜负的重要因素。如果不能及时得知战场上发生的任何变化,就无法制定正确的作战计划,因此高逼真的战场态势展示系统在现代战争中至关重要。研究以联合作战仿真推演中的虚拟战场态势显示为需求背景,为了解决传统方法开发难度大、展示效果差、通用性不强的问题,提出一种基于Unity3D游戏引擎开发态势展示系统的设计思路,开发了一套具有系统架构灵活、模型通用性强、三维展示效果好等特点的虚拟态势展示原型系统,并介绍了其组成、功能和特点。将构建的虚拟战场态势展示系统接入联合作战仿真推演系统中进行了测试,结果显示,构建的战场态势更接近真实作战。 Modem systematic war speeds up campaign rhythm,and changes the battlefield situation quickly.So knowing the battlefield situation timely and accurately and achieving real-time feedback has become an important factor affecting the outcome of the war.The correct battle plan cannot be developed without knowing any changes on the battlefield in time.The highly realistic battlefield situation display system is essential in modem warfare.In order to solve the problem that the traditional method is difficult to develop,the display effect is poor and the versatility is not strong.The design idea of battlefield situation display system based on Unity3D game engine was put forward.A set of virtual presence demonstration system with flexible system architecture,model versatility,and three-dimensional display of good results was developed.And also its composition,function and characteristics were introduced. Using the joint combat simulation deduction system for testing,the results showed that the battlefield situation was very close to the real combat.
作者 孙峥皓 杨利民 廖馨 张琦 SUN Zheng-hao;YANG Li-min;LIAO Xin;ZHANG Qi(Aerospace System Development and Research Center, China Aerospace Science and Technology Corporation,Beijing 100094,China;R & D Center,China Academy of Launch Vehicle Technology,Beijing 100076,China)
出处 《计算机仿真》 北大核心 2018年第12期309-312,324,共5页 Computer Simulation
关键词 游戏引擎 战场态势展示 虚拟现实 Game engine Battlefield situation display Virtual reality(VR)
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