期刊文献+

基于Unity3D的三维动画课件设计与实现

Design and implementation of three-dimensional animation courseware based on Unity3D
下载PDF
导出
摘要 动画原理与技法课程需要运用三维软件来完成角色动画的创建与调试,因此要求学生要有较强的三维空间感。传统课堂教学只借助参考平面影视素材,给学生直观了解角色动作的各个细节带来一定的困难。因此设计一款全三维空间可交互动画原理课件就显得尤为重要。本文介绍开发的一款基于Unity3D的三维动画课件以提升动画课件,拟在借助该课件改善传统动画原理课程教学方式中的不足之处,辅助加深学生对动画原理掌握程度,提升动画原理课程的教学效果。 Animation principle and skill course need to use three-dimensional software to complete the creation and debugging of character animation,so students should have a strong three-dimensional sense of space.The traditional classroom teaching only uses the reference plane film and television material,gives the student intuitively understands the role movement each detail to bring certain difficulty.Therefore,it is very important to design a whole three-dimensional interactive animation principle courseware.This paper introduces the development of a three-dimensional animation courseware based on Unity 3D to enhance the animation courseware,in the light of this courseware to improve the traditional animation principles of teaching methods in the deficiencies,to help deepen students to grasp the animation principle,improve the animation principle of the teaching effect of the course.
作者 王功利 WANG Gongli(College of Computer Science,North China University of Technology,Beijing 100144)
出处 《科教导刊》 2018年第36期28-29,共2页 The Guide Of Science & Education
基金 北方工业大学2017年北京市大学生科学研究与创业行动计划
关键词 UNITY3D 交互型课件 动画原理与技法 Unity3D Interactive Courseware animation principles and techniques
  • 相关文献

参考文献4

二级参考文献15

共引文献17

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部