摘要
文章对在视觉增强的交互系统中所面临的利用图像校正数据进行定位和映射的问题进行了研究,针对交互系统应用的实时性特征,提出了一种快速高效的双四边形定位和映射算法。该算法克服了采用传统方法所可能引起的耗时低效的缺点,利用一定的近似性原理,较好地满足了交互系统定位过程中的高效性和精确性需求。该算法应用于人机交互系统VIPwin中,实践证明达到了很好的效果。
In most vision-augmented environments,it is a common problem to effectively use the calibration data to fast locate a target object.In this paper,a highly efficient algorithm is put forward to solve this problem.The algorithm,called bi-quadrangle locating and mapping algorithm,is especially designed to meet the real time need of interaction systems and is more efficient and effective compared to traditional algorithms used.Based on certain approximation rules,the al-gorithm has been demonstrated precise and effective in the application in the VIPwin interaction system.
出处
《计算机工程与应用》
CSCD
北大核心
2002年第8期95-97,共3页
Computer Engineering and Applications
基金
西安交通大学电脑信息技术研究所和荷兰艾因霍芬技术大学IPO研究所合作项目