摘要
当前的虚拟现实建模主要用OpenGL,VRML等语言,分别存在着难以掌握学习、不易 控制等缺点。给出了一种基于Java3D构建方法,即用Java3D描述虚拟物体的几何和物理 特征,充分利用Java语言的面向对象的特征和初学者易学易用的特点来构造虚拟现实场 景。
Traditional virtual reality models are made mainly with OpenL and VRM L language. These methods repectively exist disadvantage of difficultly understand and contr ol. In the article, a construct method on the base of Java3D is give. It describes geometry and phs ical character of virtual object with Java3D, and constructs VR scene by using w ell specialty of facing character of object and being simple to novice in Java l anguage.
出处
《计算机应用研究》
CSCD
北大核心
2002年第5期33-35,共3页
Application Research of Computers
基金
江苏省青年科技基金项目(BQ2000004)