摘要
虚拟现实技术当中动态的三维图形显示处理是一个核心问题,柔性体在虚拟环境中不同时刻的位置和形状变化的动态三维显示更是难点的问题,针对这些问题,文章研究了刚性体和柔性体的建模方法,探论了如何对柔性物体的外形进行控制,并提出了柔性物体在虚拟现实系统中的显示方法。结果表明这种方法比较接近于现实中的情况。
In the virtual reality technology, it is a focal problem to deal with dynamic 3D graphics. It is a difficult Problem to display the change of the shape of 3D flexible objects at the different time. Aimed on this, this paper studies on the modeling method of rigid object and flexible object, discusses how to control the shape of flexible objects,and builds a method of displaying flexible objects in the virtual reality system. The result shows this method accesses the truth.
出处
《机械设计与制造》
2002年第2期8-9,共2页
Machinery Design & Manufacture