摘要
研究基于一类C3I系统的交互仿真综合环境,并具体描述了兵力生成器节点。建立起一种具有推力矢量技术和过失速机动能力的现代飞机模型,并给出了控制律的解算方法。该方法能够简化解算过程,减轻了计算负荷。
Some concepts of C3I system and the aircraft Computer Generation Force (CGF) in a generic C3I system test-bet are described in this paper. A modern aircraft model with Thrust Vectoring (TV) technique and the post stall (PST) capacity and the control law are given. This approach can deal with non-linear problems. It can simplify the computation processing and lighten computation burden.
出处
《系统仿真学报》
CAS
CSCD
2002年第6期765-767,770,共4页
Journal of System Simulation
基金
教育部"跨世纪优秀人才培养计划"基金(教技函(2001)1号)
国家自然科学基金(60172037)资助项目。