摘要
介绍了在OpenGL下利用深度检测进行面消隐和线消隐的方法,并给出了不同效果的消隐实例和结果。
The method of hiding the faces and lines by profound examination in OpenGL is described in this paper. Different effective examples and the results are also presented. ;;;
出处
《计算机工程》
CAS
CSCD
北大核心
2002年第6期233-234,共2页
Computer Engineering