摘要
首次采用面向对象的设计方法和分布交互仿真技术 ,设计了基于局域网的水下航行器分布交互仿真软件系统。该仿真软件具有开放性的体系结构 ,实现了各分节点程序设计的模块化、层次化和标准化。多项应用结果表明 ,对于航行器精确制导方法和武器系统战技指标评估研究具有实用价值。
By means of object-oriented design and software engineering, we first implement the DIS software for underwater vehicle system, which has a opening structure, and each node realizes modularization and hierarchy, and most of all, is useable to the guide methods research and tactical targets judgement of underwater vehicle weapon.
出处
《计算机仿真》
CSCD
2002年第4期8-10,30,共4页
Computer Simulation
基金
国防重点实验室基金资助项目 (JS2 6 9 1)