摘要
对在分布式虚拟现实中不规则物体建模及模拟方法的研究动态进行了综述性的介绍,对进行了简要的介绍,对真MultiGen CreatorPro实感模型的显示技术中的常见问题进行了研究,并提出了一些解决方案。以标准为中心,介绍了模型建立过程中应注意的问题。
Developing a visual convincing model of irregular fuzzy objects is the most difficult and attractive problems in DIS VR.This paper relates several methods for modeling and simulating irregular objects. It introduces simply about MultiGen CreatorPro. Some frequent problems in the field of creating realistic modeling are discussed and some solutions are proposed in this paper.According to the DIS standard, the problems in modeling are presented. ;;;
出处
《计算机工程》
CAS
CSCD
北大核心
2002年第8期279-280,286,共3页
Computer Engineering