摘要
灯光是3ds MAX软件中模拟光照效果最重要的手段,称得上是3D场景的灵魂。但是在复杂的灯光设置,多变的运用效果中,如何能得到令人满意的照明效果,是困扰3D软件应用者的一大问题。目前国内许多3ds MAX教程中讲述灯光部分较少,为此对场景中灯光的使用方法和应用技巧等进行了研究和具体阐述,给读者以借鉴。
Light is the most important means of simulation of light effect in the 3DS MAX software, which is the soul of 3D scene. Since the lighting setup is complex, and the application effect is variable, it is a big problem how to get the satisfactory lighting effect for 3D software users. However, at present, there are few domestic 3ds MAX lectures mentioning it. The methods and skills of using lights are focused on in this paper, which is aimed to give the readers some reference.
出处
《计算机时代》
2014年第7期43-45,共3页
Computer Era