期刊文献+

采用平面-空间颜色局部一致性的点云模型描述 被引量:1

A Point Cloud Representation Using Plane-Space-Local-Area-Color-Consistency
下载PDF
导出
摘要 为了避免在建模过程中对动态模型进行网格化处理和纹理映射,获得较高的建模速度及良好的模型外观,提出一种基于点云模型的动态物体模型重建方法.通过分水岭分割原理进行图像分割并提取分水岭轮廓;然后采用剪影轮廓序列建模方法重建物体的稀疏点云模型;最后根据平面-空间颜色局部一致性原理扩充模型,获得稠密点云模型.实验结果表明,该方法能够快速生成紧致性描述且具有外观表象的三维模型. In order to avoid meshing the dynamic three-dimensional model and mapping texture during the reconstruction of the dynamic object,and then acquire higher reconstruction speed as well as better surface appearance,we present a reconstruction method for dynamic object based on the fact of the plane-space-local-area-color-consistency.First,image segmentation for the every video frame is implemented and then the watershed contours are extracted.Next,the sparse point cloud is computed using the shape-from-silhouettes.Finally,the compact and colored point cloud is attained efficiently based on the plane-space-local-area-color-consistency.Experimental results demonstrate that the new approach can attain the promise.
出处 《计算机辅助设计与图形学学报》 EI CSCD 北大核心 2014年第8期1297-1303,共7页 Journal of Computer-Aided Design & Computer Graphics
基金 国家科技支撑计划(2012BAH03F02) 国家社会科学基金重大招标项目(12&ZD232) 中央高校基本科研业务费专项资金(2012X22X003-3)
关键词 三维建模 可视化外壳 点云模型 分水岭轮廓 平面-空间颜色局部一致性 three-dimensional reconstruction visual hull point cloud model watershed contour plane-space-local-area-color-consistency
  • 相关文献

参考文献17

  • 1Cheung G K M,Bake S,Kanade T.Visual hull alignment and refinement across time:a 3D reconstruction algorithm combining shape-from-silhouette with stereo [C]//Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition.Los Alamitos:IEEE Computer Society Press,2003,2:375-382.
  • 2Bilir,S C,Yemez Y.Non-rigid 3D shape tracking from multiview video [J].Computer Vision and Image Understanding,2012,116(11):1121-1134.
  • 3Naemura T,Tago J,Harashima H.Real-time video-based modeling and rendering of 3D scenes [J].IEEE Computer Graphics and Applications,2002,22(2):66-68+73.
  • 4Matsuyama T,Wu X J,Wu.Takeshi T,et al.Real-time dynamic 3-D object shape reconstruction and high-fidelity texture mapping for 3-D video [J].IEEE Transactions on Circuits and Systems for Video Technology,2004,14(3):357-369.
  • 5Perez J M,Aledo P G,Sanehez P P.Real-time voxel-based visual hull reconstruction [J].Microprocessors and Microsystems,2012,36(5):439-447.
  • 6徐健,吴晓军.采用变形模型的图像序列可视外壳计算方法[J].计算机辅助设计与图形学学报,2010,22(4):619-624. 被引量:5
  • 7Petit B J,Lesage J D,Men C,et al.Muhicamera real time 3D modeling for telepresence and remote collaboration [J].International Journal of Digital Multimedia Broadcasting,2010,2010:Article ID 247108.
  • 8Duckworth T,Roberts D J.Accelerated polyhedral visual hulls using OpenCL[C]//Proceedings of IEEE Virtual Reality.Los Alamitos:IEEE Computer Society Press,2011:203-204.
  • 9Raeesi N M R,Wu Q M J.A complete visual hull representation using bounding edges [M]//Lecture Notes in Computer Science.Heidelberg:Springer,2010,6297:171-182.
  • 10Matusik W,Buehler C,Raskar R,et al.Image based visual hulls [C]//Computer Graphics Proceedings,Annual Conference Series,ACM SIGGRAPH.New York:ACM Press,2000:369-374.

二级参考文献72

  • 1余峰,陈越.一种可视外壳的快速拓扑生成算法[J].中国图象图形学报(A辑),2004,9(5):604-610. 被引量:3
  • 2罗先波,钟约先,李仁举.三维扫描系统中的数据配准技术[J].清华大学学报(自然科学版),2004,44(8):1104-1106. 被引量:98
  • 3张龙,董朝,陈为,彭群生.大规模点模型的实时高质量绘制[J].计算机学报,2005,28(2):241-249. 被引量:10
  • 4肖春霞,赵勇,郑文庭,彭群生.三维离散点采样表面基于全局优化的纹理合成算法[J].计算机学报,2006,29(12):2061-2070. 被引量:5
  • 5Botsch M,Kobb""elt L. Real-time Shape Editing Using Radial Basis Functions[C]// Proceedings of Eurographics. 2005 :611- 621
  • 6Muller M, Keiser R, Nealen A, et al. Point based animation of elastic, plastic and melting objects[C] // Proceedings of the 2004 ACM Siggraph/Eurographics Symposium on Computer Animation. 2004. 141-151
  • 7Wicke M,Steinemann D,Gross M. Efficient Animation of Pointsampled Thin Shells[C]//Proceedings of Eurographics. 2005
  • 8Keiser R, Adams B, Gasser D, et al. A unified Lagrangian approach to solid-fluid animation[C] //Eurographics/IEEE VGTC Symposium Proceedings. 2005 : 125-148
  • 9Pauly M,Keiser R,Adams B, et al. Meshless animation of fracutring solids[J]. ACM Trans. Graph. , 2005,24(3) : 957-964
  • 10Xiao H, Guo X, Li Y F, et al. Meshless Thin-shell Simulation Based on Global Conformal Parameterization[J]. IEEE Transactions on Visualization and Computer Graphics, 2006,12(3):375- 385

共引文献12

同被引文献14

引证文献1

二级引证文献14

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部