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浅谈Autodesk Maya多边形场景建模教学方法的优化

Optimization of the Teaching Method of Autodesk Maya Polygon Scene Modeling
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摘要 Autodesk Maya是一款全英文的三维动画制作软件,具有完善的编辑功能和卓越的操作性能,多被应用于影视广告、动画片、游戏、电影特技等领域,它涉及的模块比较多,通过讲述Autodesk Maya多边形场景建模模块。结合教学和实际操作经验,介绍了运用Autodesk Maya多边形场景建模的教学方法、并讲述提升整体教学效果的途径。 Autodesk Maya is a English 3D animation software, this software has perfect editing functions and excellent operating performance, used in the making of film and television advertisements, animation, games, film special effects, and etc.. Many modules are used in Autodesk Maya, but this article mainly discusses the polygon scene modeling of Autodesk Maya modules. The learning of Autodesk Maya polygon scene modeling requires basic modeling abilities and computer related knowledge and operation skills, however, students who passed score line B in Chinese College Entrance Exam have poor English, weak basic modeling ability, unskillful computer related knowledge and inexperienced operation practice, so these students will have difficulty in learning polygon scene modeling. In this paper, the author, based on his teaching practical operation experience, introduces the teaching method of Autodesk Maya polygon scene modeling and the general ways to enhance the overall teaching effect.
作者 李阳辉
出处 《清远职业技术学院学报》 2014年第3期115-117,共3页 Journal of Qingyuan Polytechnic
关键词 AUTODESK MAYA 多边形场景建模 教学方法整合 教学效果 Autodesk MAYA, Polygon scene modeling, Teaching methods integration, Teaching effect
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