摘要
虚拟现实技术使传统二维的、静态的地图表示向三维的、动态的场景表示方向发展,传统的二维符号视觉变量已不适应三维虚拟战场环境的需要。本文结合三维虚拟环境的特点,提出了一套基本适应三维虚拟战场环境的三维符号视觉变量。
Virtual Reality Technology made the development of map from traditional two - dimensional and static map to three - dimensional and dynamic scene. Traditional two - dimensional symbol vision variable couldn' t be fit to the need of the three - dimension virtual battle environment. The paper has taken the characteristic of three - dimension virtual environment into account and put forward a system of three - dimension symbol vision variable adapted to the three - dimension virtual battle environment.
出处
《测绘与空间地理信息》
2014年第9期7-9,共3页
Geomatics & Spatial Information Technology
关键词
虚拟现实
视觉变量
三维虚拟战场环境
virtual reality
vision variable
three -dimension virtual battle environment