摘要
本文针对我校参加全国大学生博弈大赛完成的六子棋博弈系统,首先简要介绍本系统的一些关键构成.并重点论述了对现有的六子棋系统一个更进一步的优化,在MTD(f)算法上增加自适应宽度调整和在评估函数上增加TD_BP算法自我学习方法 ,使系统"思考"性的能力更加强.
This article is aimed to analyze Shaoguan University′s students who participatd in the national Com-puter Games finished. It briefly analyzed the system structure and some key opponents with a focus on the Connect6 for a further optimization. It also increases adaptive width adjustment on the MTD (f) algorithm and e-valuation function to increase TD_BP on self-learning algorithm which would strengthen system′s "thinking"ability.
出处
《韶关学院学报》
2014年第10期17-22,共6页
Journal of Shaoguan University
基金
韶关学院大学生创新创业训练计划国家级立项建设项目(201310576-007)