摘要
本文通过建立虚拟人足球比赛决策系统的分层结构模型,提出了全局策略库与个体策略库结合使用的决策生成方法,使每个个体(Agent)能够同时具备自主判断能力和整体战略能力,从而实现足球比赛中球员的意识活动更加接近,达到了对足球比赛仿真的目的;对虚拟人的自主学习能力做了简要分析,建立了基本的学习过程模型。以4-4-2阵型作为典型示例,分析了决策系统的可行性与有效性。
Through the hierarchical structure model of decision-making system of virtual human soccer game, this paper proposes a decision making method by the combination of global strategy library and individual strategy library, so that each individual (Agent) can also has his own judgment and the overall strategic ability, thus realizing that the awareness activities of football players is much closer, to achieve simulation purposes of the soccer game, the autonomous learning ability of the virtual human is briefly analyzed, and the basic model of learning process is established. Taking the 4-4-2 formation as typical examples, this paper analyzes the feasibility and validity of decision system.
出处
《价值工程》
2015年第2期188-190,共3页
Value Engineering
关键词
决策系统
分层结构模型
多智能体
策略库
虚拟人
仿真
decision-making system
hierarchical structure model
multi-agent
strategy library
virtual human
simulation