摘要
游戏美术设计是一门知识面宽,具有多学科交叉,艺术、科学和技术交相融合的新兴特色专业,因此教学体系有待进一步完善。将PBL教学法与游戏美术设计专业教育教学特点相结合,深化信息技术在高水平教学中的应用,开展"以问题为导向"的游戏美术设计教学研究,以激发学生的创造力、艺术创新意识和解决实际问题的能力为新课程改革的内容与方向,也是培养创新型游戏设计人才的需要。
Since the game art design is a broad and new cross-disciplinary major combined with art, science, and technology, its teaching system needs to be further perfected.In the paper, the teaching characteristics of this major are integrated with PBL method. With the wide application of information technology in high-level teaching practice, the Question-oriented teaching should be researched to motivate the student's creativity, innovation consciousness and problem solving ability which is not only the content and direction of the new course reform, but also the requirement for bringing up the innovative talents of game design.
出处
《设计艺术研究》
2014年第6期117-122,共6页
Design Research