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体感交互在虚拟校园漫游系统中的设计与实现 被引量:5

The design and implementation of somatosensory interaction in virtual campus roaming system
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摘要 在安庆职业技术学院虚拟校园的基础上,结合最新的自然人机交互技术,摆脱传统的鼠标键盘交互,利用Kinect体感摄像机,采集人体运动数据,驱动虚拟人运动,并实现利用体感特征识别来操作虚拟人的行为,驱动虚拟人在校园系统中漫游.在Unity3D漫游系统中接入Kinect的驱动,实现Unity3D中Kinect方法的调用;在虚拟校园漫游系统中的体感交互漫游栏目中,实现Kinect的体感与场景虚拟人进行骨骼匹配.实验表明,虚拟校园以体感交互漫游为特色,增强了系统的创新性.同时可以开放很多接口,以便为后期的功能添加和完善. In this paper, using virtual campus at anqing vocational and technical college, on the basis of combining the latest natural human -computer interaction technology, getting rid of the traditional mouse and keyboard interaction, using the device body feeling camera, human movement data, to drive the virtual human movement, and realize the body feeling feature recognition is used to operating virtual human behavior, drive virtual people wandering in the campus system.Access device driver of Kinect in the Unity3D roaming system, realize to access method of Kinect in Unity3D ; Roamed the body feeling interaction in virtual campus roaming system, can implement body feeling and scene called virtual human bone matching.Experiments show that combine the virtual campus with the somatosensory interaction can strengthen the innovation of the system.At the same time open a lot of interface, can add and perfect function of the roaming system.
作者 陶健林 吴洋
出处 《商丘师范学院学报》 CAS 2014年第12期62-65,共4页 Journal of Shangqiu Normal University
关键词 虚拟校园 漫游系统 KINECT 体感交互 UNITY3D virtual campus roaming system kinect somatosensory interaction unity3D
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