摘要
基于人本论的影视动画创作思维的研究是对黄树忠《以观众体验为中心的视听语言设计》的一个补充,它没有绝对地将影视动画创作定义为"以创作者为中心"或是"以观众为中心",而是从创作者和观众间关系的角度去诠释影视动画的创作过程:无论采用何种形式来创作动画,都提倡创作者首先要清楚自己要表达什么,然后是尽可能地通过运用各种视听语言手段来调控观众体验,使其能更好地体会到创作者所要表达的内容。
The research on the creative thinking of movies and animations based on humanitarian- ism is a supplement to the book “Audience Experience-centered Visual Language Design” by Huang Shuzhong. It does not absolutely define the creation of movie and animation as “creator- centered” or “audience-centered”, but interprets the creative process from the perspective of the re- lationship between the creator and the audience. Regardless of the creative form, creators are advo- cated to know what to express first, and then try their best to control the audience experience by using various audio-visual language means so that the content the creators express can be better experienced.
出处
《宁波工程学院学报》
2014年第4期42-45,共4页
Journal of Ningbo University of Technology
关键词
影视动画
内容
形式
观众体验
movie and animation, content, form, audience-experience