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基于XNA的飞行仿真系统可视化及特效的实现 被引量:3

Visualization of Flight Simulation System and Implementation of Special Effects Based on XNA
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摘要 飞行仿真系统可视化软件的开发大多依赖于第三方软件,虽然这些软件拥有较强的功能,但却往往需要支付高额的许可证费用抑或过于底层,开发难度大,周期长。针对上述问题,提出了一种采用XNA的飞行仿真系统可视化软件开发方法,详细介绍了XNA框架下常见的三维环境如天空、地形、机场、植被的可视化模拟和渲染,雾、雨、雪、尾焰、爆炸等特效的实现。结果表明XNA完全可以用于飞行仿真系统的开发和常见特效的实现,为开发具有自主知识产权的飞行仿真系统提供了一种新的途径。 Software development of flight simulation system visualization mainly relies on Third-Party software which may have expensive licensing or be lowest level. Aiming to solve this problem, a new way was put forward for flight simulation system visualization development by using XNA framework. Details of some visualization and rendering skills under XNA framework for common 3 D environments such as the sky, terrain, airport, plants, and implementation of some special effects such as fog, rain, snow, tail fire were all described. The results show that XNA can be used to achieve common development and effects of flight simulation system, which provides a new way for inde- pendent intellectual property rights light simulation system visualization development.
出处 《计算机仿真》 CSCD 北大核心 2015年第1期51-55,160,共6页 Computer Simulation
基金 辽宁省自然科学基金计划(2010276)
关键词 飞行仿真 可视化 特效 系统开发 Flight simulation Visualization Special effect System development
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