摘要
随着我国计算机网络技术的飞速发展,虚拟现实技术也随之而出,虚拟校园就是虚拟技术的一个分支。本论文以西安石油大学新校区为例,基于Unity3d平台开发的系统运行效率高、维护简单的特点,运用3dmax建模软件进行对场景建模,通过Java Script和C#语言实现人机交互,最后结合html进行融合导出,从而完成虚拟校园的开发。针对虚拟漫游网络占用大量网络带宽,影像虚拟漫游系统运行的流畅性,提出了在建模优化及程序中的优化实施措施,经过软件测试,表明该优化方法能够有效地降低网络带宽,能够一定程度上提高虚拟漫游系统运行效率,为构建虚拟数字化校园及相关方向研究提供实用参考价值。
The virtual reality technolog7 comes with the rapid development of computer network technology, and the virtual campus is a branch of it. In this paper, the new campus of xi'an Shiyou universily is taken as an example, the system based ml Unity3d platform which has high el'fieiencv and good maintenam'e, it used 3dmax to model tile scene and realize human-compuler interaction through JavaScript anti c#, finally combining HTML to exporl and fuse, thus completing the developmenl of the virtual campus, and providing practical reference value for buihling a virtual dighal campus and the relevant research.
出处
《科技视界》
2015年第5期36-38,共3页
Science & Technology Vision
基金
2013年国家级大学生创新创业训练项目"基于Web3D的虚拟校园社区设计"(201310705013)